Title: | p-quadtrees: a point and polygon hybrid multi-resolution rendering approach |
Author: | Ji JF
; Li S
; Liu XH
; Wu EH
|
Source: | Proceedings of the Computer Graphics International
|
Conference Name: | Computer Graphics International Conference (CGI 2004)
|
Conference Date: | JUN 16-19,
|
Issued Date: | 2004
|
Conference Place: | Crete, GREECE
|
Keyword: | point and polygon hybrid rendering
; normal mapping
; silhouette fidelity
; quadtrees
; LOD
|
Publisher: | COMPUTER GRAPHICS INTERNATIONAL, PROCEEDINGS
|
Publish Place: | 10662 LOS VAQUEROS CIRCLE, PO BOX 3014, LOS ALAMITOS, CA 90720-1264 USA
|
Indexed Type: | istp
; acm
|
ISBN: | 0-7695-2171-1
|
Department: | Chinese Acad Sci, Lab Comp Sci, Inst Software, Beijing, Peoples R China.
|
Sponsorship: | SCI
|
English Abstract: | Point and polygon representations have their respective merits in rendering objects. In this paper, we propose a novel hybrid multi-resolution approach, P-Quadtrees, to efficiently render highly detailed objects. P-Quadtrees are constructed fr |
Language: | 英语
|
Content Type: | 会议论文
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URI: | http://ir.iscas.ac.cn/handle/311060/12976
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Appears in Collections: | 软件所图书馆_会议论文
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01309238.pdf(689KB) | -- | -- | 限制开放 | -- | 联系获取全文 |
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Recommended Citation: |
Ji JF,Li S,Liu XH,et al. p-quadtrees: a point and polygon hybrid multi-resolution rendering approach[C]. 见:Computer Graphics International Conference (CGI 2004). Crete, GREECE. JUN 16-19,.
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