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cupping and diamond embeddings: a unifying approach [会议论文]
7th Conference on Computability in Europe, CiE 2011, Sofia, Bulgaria, 27-Jun-02
Fang Chengling; Liu Jiang; Wu Guohua
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a gpu-based matting laplacian solver for high resolution image matting [期刊论文]
VISUAL COMPUTER, 2010-01-01, 卷号: 26, 期号: 40702, 页码: 943-950
Huang Mengcheng; Liu Fang; Wu Enhua
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fast soft shadow by depth peeling [会议论文]
ACM SIGGRAPH 2010 Posters, SIGGRAPH 10, Los Angeles, CA, United states, 37463
Liut Xuehui; Haot Xiaoguang; Huang Mengcheng; Liu Fang; Zhou Mingquan; Sun Hanqiu; Wu En-Hua
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coherent depth test scheme in freepipe [会议论文]
9th ACM SIGGRAPH International Conference on VR Continuum and Its Applications in Industry, VRCAI 2010, Seoul, Korea, Republic of, 40878
Liu Fang; Huang Mengcheng; Liu Xuehui; Wu En-Hua
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freepipe: a programmable parallel rendering architecture for efficient multi-fragment effects [会议论文]
2010 ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, I3D 2010, Washington, DC, United states, 40575
Liu Fang; Huang Meng-Cheng; Liu Xue-Hui; Wu En-Hua
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single pass depth peeling via cuda rasterizer [会议论文]
SIGGRAPH 2009: Talks, SIGGRAPH 09, New Orleans, LA, United states, August 3,
Liuz Fang; Huang Meng-Cheng; Liu Xue-Hui; Wuz En-Hua

 
efficient depth peeling via bucket sort [会议论文]
HPG 2009: Conference on High-Performance Graphics 2009, New Orleans, LA, United states, August 1,
Liu Fang; Huang Meng-Cheng; Liu Xue-Hui; Wu En-Hua

 
cuda renderer: a programmable graphics pipeline [会议论文]
ACM SIGGRAPH ASIA 2009 Sketches, SIGGRAPH ASIA 09, Yokohama, Japan, 40878
Liu Fang; Huang Meng-Cheng; Liu Xue-Hui; Wu En-Hua

 

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