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基于CUDA渲染器的顺序独立透明现象的单遍高效绘制 [期刊论文]
软件学报, 2011-01-01, 卷号: 22, 期号: 8, 页码: 1927-1933
黄梦成; 刘芳; 刘学慧; 吴恩华
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基于桶内动态融合的透明现象的高效绘制 [期刊论文]
计算机辅助设计与图形学学报, 2010-01-01, 卷号: 22, 期号: 3, 页码: 382-387
刘芳; 黄梦成; 刘学慧; 吴恩华
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an interactive high-fidelity haptic needle simulator with gpu acceleration [会议论文]
9th ACM SIGGRAPH International Conference on VR Continuum and Its Applications in Industry, VRCAI 2010, Seoul, Korea, Republic of, 40878
Zhang Ji-Shuai; Chen Hui; Wu Wen; Heng Pheng-Ann
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single pass depth peeling via cuda rasterizer [会议论文]
SIGGRAPH 2009: Talks, SIGGRAPH 09, New Orleans, LA, United states, August 3,
Liuz Fang; Huang Meng-Cheng; Liu Xue-Hui; Wuz En-Hua

 
texture synthesis by interspersing patches in a chessboard pattern [学位论文]
, 2009-01-01
Chen Xin; Wang Wencheng

 
accelerated algorithm for silhouette fur generation based on gpu [会议论文]
5th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2009. Held as Part of HCI International 2009, San Diego, CA, United states, 37456
Yang Gang; Huang Xin-Yuan

 
warping of a spherical representation of image-based models on gpu [会议论文]
VRCAI 2009: 8th International Conference on Virtual Reality Continuum and its Applications in Industry, Yokohama, Japan, 40878
Zhu Jian; Liu Youquan; Bao Kai; Chang Yuanzhang; Wu Enhua

 
real-time synthesis of large textures [期刊论文]
Ruan Jian Xue Bao/Journal of Software, 2009-01-01, 卷号: 20, 期号: SUPPL. 1, 页码: 193-201
Chen Xin; Wang Wen-Cheng

 
physically based simulation of fluid mixtures [会议论文]
2007 10th IEEE International Conference on Computer Aided Design and Computer Graphics, CAD/Graphics 2007, Beijing, China, 40831
Wu Enhua
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基于Marching Cubes重组的外存模型渐进压缩 [期刊论文]
计算机学报, 2004-01-01, 卷号: 27, 期号: 11, 页码: 1457-1463
刘迎; 蔡康颖; 王文成; 吴恩华
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