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Locomotion Skills for Insects with Sample-based Controller [期刊论文]
COMPUTER GRAPHICS FORUM, 2014-01-01, 卷号: 33, 期号: 7, 页码: 31-40
Guo, Shihui; Chang, Jian; Yang, Xiaosong; Wang, Wencheng; Zhang, Jianjun

 
visualizing the random forest by 3d techniques [会议论文]
International Workshop on Internet of Things, IOT 2012, Changsha, China, August 17, 2012 - August 29, 2012
Yang Min; Xu Hexin; Zhu Dingju; Chen Huijuan

 
simulation of ingan/gan light-emitting diodes with patterned sapphire substrate [会议论文]
12th International Conference on Numerical Simulation of Optoelectronic Devices, NUSOD 2012, Shanghai, China, August 28, 2012 - August 31, 2012
Sheng Yang; Xia Chang Sheng; Simon Li Z.M.; Cheng Li Wen

 
efficient reconfiguration algorithm for three-dimensional vlsi arrays [会议论文]
2012 IEEE 26th International Parallel and Distributed Processing Symposium Workshops, IPDPSW 2012, Shanghai, China, May 21, 2012 - May 25, 2012
Jiang Guiyuan; Jigang Wu; Sun Jizhou

 
deformation models for dynamic terrain visualization [会议论文]
2nd World Congress on Computer Science and Information Engineering, CSIE 2011, Changchun, China, June 17, 2011 - June 19, 2011
Zhang Jie; Zheng Changwen; Hu Xiaohui

 
real-time motion effect enhancement based on fluid dynamics in figure animation [会议论文]
10th International Conference on Virtual Reality Continuum and Its Applications in Industry, VRCAI'11, Hong Kong, China, December 11, 2011 - December 12, 2011
Xu Tian-Chen; Wu En-Hua; Chen Mo; Xie Ming

 
a kind of fog visualization methods in three-dimensional geographic information system [会议论文]
3rd International Symposium on Information Science and Engineering, ISISE 2010, Shanghai, China, December 14, 2010 - December 26, 2010
Jian-Hong Gan; Tong-Li He

 
单遍数据读取的GPU上的多片元效果绘制 [期刊论文]
计算机学报, 2011-01-01, 卷号: 34, 期号: 3, 页码: 3473-3481
谢国富; 王文成
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mcgim-based model streaming for realtime progressive rendering [期刊论文]
Journal of Computer Science and Technology, 2010-01-01, 卷号: 26, 期号: 1, 页码: 166-175
Sheng Bin; Meng Wei-Liang; Sun Han-Qiu; Wu En-Hua
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freepipe: a programmable parallel rendering architecture for efficient multi-fragment effects [会议论文]
2010 ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, I3D 2010, Washington, DC, United states, 40575
Liu Fang; Huang Meng-Cheng; Liu Xue-Hui; Wu En-Hua
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