Institutional Repository
| traversal fields for ray tracing dynamic scenes | |
| Huang Peijie; Wang Wencheng; Yang Gang; Wu Enhua | |
| 2006 | |
| Conference Name | traversal fields for ray tracing dynamic scenes |
| Source | Proceedings of the ACM symposium on Virtual reality software and technology |
| Pages | 65-74 |
| Conference Date | 2006 |
| Conference Place | Limassol, Cyprus |
| Publish Place | dynamic scene, graphics processing units (GPU), pre-computation, ray tracing |
| ISBN | 1-59593-321-2 |
| Department | Chinese Academy of Sciences, Beijing, China and Graduate University of Chinese Academy of Sciences, Beijing, China; State Key Lab of Computer Science, Institute of Software and Chinese Academy of Sciences, Beijing, China; State Key Lab of Computer Science |
| English Abstract | This paper presents a novel scheme for accelerating ray traversal computation in ray tracing. By the scheme, a pre-computed stage is applied to constructing what is called a traversal field for each rigid object that records the destinations for all possi |
| Keyword | Dynamic Scene Graphics Processing Units (Gpu) Pre-computation Ray Tracing |
| Content Type | 会议论文 |
| URI | http://ir.iscas.ac.cn/handle/311060/11956 |
| Collection | 基础软件与系统重点实验室 |
| Recommended Citation GB/T 7714 | Huang Peijie,Wang Wencheng,Yang Gang,et al. traversal fields for ray tracing dynamic scenes[C]. dynamic scene, graphics processing units (GPU), pre-computation, ray tracing,2006:65-74. |
| Files in This Item: | ||||||
| File Name/Size | DocType | Version | Access | License | ||
| p65-huang.pdf(842KB) | 开放获取 | -- | Application Full Text | |||
Items in the repository are protected by copyright, with all rights reserved, unless otherwise indicated.
Edit Comment