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| generation of stencil shadow volumes: avant-garde approaches | |
| Fawad M.S.; Wang W.; Wu E.; Atika M. | |
| 2005 | |
| 会议名称 | 2005 Pakistan Section Multitopic Conference, INMIC |
| 会议录名称 | 2005 Pakistan Section Multitopic Conference, INMIC |
| 页码 | 40554 |
| 会议日期 | 40879 |
| 会议地点 | Karachi, Pakistan |
| 收录类别 | ieee ; ei |
| 出版地 | United States |
| ISBN | 0-7803-9429-1 |
| 部门归属 | Key Lab. of Comput. Sci. Inst. of Software, Graduate Univ. of Chinese Acad. of Sci. |
| 摘要 | Earlier, hardware-accelerated stenciled shadow volume (SSV) techniques had not been widely adopted by 3D games and applications due in large part to the lack of robustness of described techniques. This situation persisted despite widely available hardware |
| 关键词 | 3d Engines 3d Games Animation Industries Avant-garde Approaches Gaming Industries Graphic Hardware Compatibility Rendering Quality Stencil Shadow Volumes Computer Animation Computer Games Rendering (Computer Graphics) Solid Modelling |
| 语种 | 英语 |
| 内容类型 | 会议论文 |
| URI标识 | http://ir.iscas.ac.cn/handle/311060/12582 |
| 专题 | 中国科学院软件研究所 |
| 推荐引用方式 GB/T 7714 | Fawad M.S.,Wang W.,Wu E.,et al. generation of stencil shadow volumes: avant-garde approaches[C]. United States,2005:40554. |
| 条目包含的文件 | ||||||
| 文件名称/大小 | 文献类型 | 版本类型 | 开放类型 | 使用许可 | ||
| 04133452.pdf(11660KB) | 开放获取 | -- | 请求全文 | |||
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