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on mitigating network partitioning in peer-to-peer massively multiplayer games
He Y; Zhang Y; Guo J
2005
会议名称3rd International Conference on Computer Networks and Mobile Computing (ICCNMC 2005)
会议录名称Lecture Notes in Computer Science
页码481-490
会议日期AUG 02-04,
会议地点Zhangjiajie, PEOPLES R CHINA
收录类别sci ; istp ; ei
出版地HEIDELBERGER PLATZ 3, D-14197 BERLIN, GERMANY
出版者NETWORKING AND MOBILE COMPUTING, PROCEEDINGS
ISSN0302-9743
ISBN3-540-28102-9
部门归属Chinese Acad Sci, Inst Software, Lab Internet Software Technol, Beijing 100080, Peoples R China. Chinese Acad Sci, Grad Sch, Beijing 100039, Peoples R China. Univ Toronto, Dept Elect & Comp Engn, Toronto, ON, Canada.
摘要Recently, peer-to-peer infrastructure has been proposed to support massively multiplayer games in the literature. However, when underlying network partitions due to network outages, the game world will partition into several parallel game worl
关键词Algorithms Computer Networks Computer Science Game Theory Mobile Computing Probability
主办者China Comp Federat, IEEE Comp Soc Beijing Chapter, Hunan Comp Soc, IEEE TC Distributed Proc
语种英语
内容类型会议论文
URI标识http://ir.iscas.ac.cn/handle/311060/12738
专题中国科学院软件研究所
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He Y,Zhang Y,Guo J. on mitigating network partitioning in peer-to-peer massively multiplayer games[C]. HEIDELBERGER PLATZ 3, D-14197 BERLIN, GERMANY:NETWORKING AND MOBILE COMPUTING, PROCEEDINGS,2005:481-490.
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