ISCAS OpenIR
p-quadtrees: a point and polygon hybrid multi-resolution rendering approach
Ji JF; Li S; Liu XH; Wu EH
2004
Conference NameComputer Graphics International Conference (CGI 2004)
SourceProceedings of the Computer Graphics International
Pages382-385
Conference DateJUN 16-19,
Conference PlaceCrete, GREECE
Indexed Typeistp ; acm
Publish Place10662 LOS VAQUEROS CIRCLE, PO BOX 3014, LOS ALAMITOS, CA 90720-1264 USA
PublisherCOMPUTER GRAPHICS INTERNATIONAL, PROCEEDINGS
ISBN0-7695-2171-1
DepartmentChinese Acad Sci, Lab Comp Sci, Inst Software, Beijing, Peoples R China.
English AbstractPoint and polygon representations have their respective merits in rendering objects. In this paper, we propose a novel hybrid multi-resolution approach, P-Quadtrees, to efficiently render highly detailed objects. P-Quadtrees are constructed fr
KeywordPoint And Polygon Hybrid Rendering Normal Mapping Silhouette Fidelity Quadtrees Lod
SponsorshipSCI
Language英语
Content Type会议论文
URIhttp://ir.iscas.ac.cn/handle/311060/12976
Collection中国科学院软件研究所
Recommended Citation
GB/T 7714
Ji JF,Li S,Liu XH,et al. p-quadtrees: a point and polygon hybrid multi-resolution rendering approach[C]. 10662 LOS VAQUEROS CIRCLE, PO BOX 3014, LOS ALAMITOS, CA 90720-1264 USA:COMPUTER GRAPHICS INTERNATIONAL, PROCEEDINGS,2004:382-385.
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