ISCAS OpenIR
rendering realistic spectral bokeh due to lens stops and aberrations
Wu Jiaze; Zheng Changwen; Hu Xiaohui; Xu Fanjiang
2012
SourceVisual Computer
ISSN0178-2789
Volume29Issue:1Pages:1-12
English AbstractCreating bokeh effect in synthesized images can improve photorealism and emphasize interesting subjects. Therefore, we present a novel method for rendering realistic bokeh effects, especially chromatic effects, which are absent for existing methods. This new method refers to two key techniques: an accurate dispersive lens model and an efficient spectral rendering scheme. This lens model is implemented based on optical data of real lenses and considers wavelength dependency of physical lenses by introducing a sequential dispersive ray tracing algorithm inside this model. This spectral rendering scheme is proposed to support rendering of lens dispersion and integration between this new model and bidirectional ray tracing. The rendering experiments demonstrate that our method is able to simulate realistic spectral bokeh effects caused by lens stops and aberrations, especially chromatic aberration, and feature high rendering efficiency. © 2012 Springer-Verlag.; Creating bokeh effect in synthesized images can improve photorealism and emphasize interesting subjects. Therefore, we present a novel method for rendering realistic bokeh effects, especially chromatic effects, which are absent for existing methods. This new method refers to two key techniques: an accurate dispersive lens model and an efficient spectral rendering scheme. This lens model is implemented based on optical data of real lenses and considers wavelength dependency of physical lenses by introducing a sequential dispersive ray tracing algorithm inside this model. This spectral rendering scheme is proposed to support rendering of lens dispersion and integration between this new model and bidirectional ray tracing. The rendering experiments demonstrate that our method is able to simulate realistic spectral bokeh effects caused by lens stops and aberrations, especially chromatic aberration, and feature high rendering efficiency. © 2012 Springer-Verlag.
Indexed TypeEI
KeywordDispersion (Waves) Lenses
Department(1) National Key Laboratory of Integrated Information System Technology Institute of Software Chinese Academy of Sciences Beijing China; (2) Graduate University of Chinese Academy of Sciences Beijing China
Language英语
WOS IDWOS:000313063400004
Citation statistics
Content Type期刊论文
URIhttp://ir.iscas.ac.cn/handle/311060/14923
Collection中国科学院软件研究所
Recommended Citation
GB/T 7714
Wu Jiaze,Zheng Changwen,Hu Xiaohui,et al. rendering realistic spectral bokeh due to lens stops and aberrations[J]. Visual Computer,2012,29(1):1-12.
APA Wu Jiaze,Zheng Changwen,Hu Xiaohui,&Xu Fanjiang.(2012).rendering realistic spectral bokeh due to lens stops and aberrations.Visual Computer,29(1),1-12.
MLA Wu Jiaze,et al."rendering realistic spectral bokeh due to lens stops and aberrations".Visual Computer 29.1(2012):1-12.
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