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impulse-based rendering methods for haptic simulation of bone-burring
Wang Qiong; Chen Hui; Wu Wen; Qin Jing; Heng Pheng Ann
2012
SourceIEEE TRANSACTIONS ON HAPTICS
ISSN1939-1412
Volume5Issue:4Pages:344-355
English AbstractBone-burring is a common procedure in orthopedic, dental, and otologic surgeries. Virtual reality (VR)-based surgical simulations with both visual and haptic feedbacks provide novice surgeons with a feasible and safe way to practice their burring skill. However, creating realistic haptic interactions between a high-speed rotary burr and stiff bone is a challenging task. In this paper, we propose a novel interactive haptic bone-burring model based on impulse-based dynamics to simulate the contact forces, including resistant and frictional forces. In order to mimic the lateral and axial burring vibration forces, a 3D vibration model has been developed. A prototype haptic simulation system for the bone-burring procedure has been implemented to evaluate the proposed haptic rendering methods. Several experiments of force evaluations and task-oriented tests were conducted on the prototype system. The results demonstrate the validity and feasibility of the proposed methods.; Bone-burring is a common procedure in orthopedic, dental, and otologic surgeries. Virtual reality (VR)-based surgical simulations with both visual and haptic feedbacks provide novice surgeons with a feasible and safe way to practice their burring skill. However, creating realistic haptic interactions between a high-speed rotary burr and stiff bone is a challenging task. In this paper, we propose a novel interactive haptic bone-burring model based on impulse-based dynamics to simulate the contact forces, including resistant and frictional forces. In order to mimic the lateral and axial burring vibration forces, a 3D vibration model has been developed. A prototype haptic simulation system for the bone-burring procedure has been implemented to evaluate the proposed haptic rendering methods. Several experiments of force evaluations and task-oriented tests were conducted on the prototype system. The results demonstrate the validity and feasibility of the proposed methods.
Indexed TypeSCI ; EI
KeywordHaptic Simulation Of Bone-burring Impulse-based Dynamics Vibration Modeling Surgical Simulation Virtual Reality
DepartmentWang Qiong; Qin Jing; Heng Pheng Ann Chinese Univ Hong Kong Dept Comp Sci & Engn Shatin 999077 Hong Kong Peoples R China. Chen Hui Chinese Acad Sci Inst Software Beijing 100190 Peoples R China. Wu Wen Univ Macau Fac Sci & Technol Dept Comp & Informat Sci Taipa Peoples R China.
SubjectComputer Science
SponsorshipNSFC/RGC Joint Research Scheme; Council of Hong Kong; National Natural Science Foundation of China NCUHK409/09, 60931160441; NSFC 60703120, 61135003; National Fundamental Research Grant of Science and Technology (973 Project) 2009CB320804; University of Macau MYRG150(Y1-L2)-FST11-WW
Language英语
WOS IDWOS:000310384300006
Citation statistics
Content Type期刊论文
URIhttp://ir.iscas.ac.cn/handle/311060/15064
Collection中国科学院软件研究所
Recommended Citation
GB/T 7714
Wang Qiong,Chen Hui,Wu Wen,et al. impulse-based rendering methods for haptic simulation of bone-burring[J]. IEEE TRANSACTIONS ON HAPTICS,2012,5(4):344-355.
APA Wang Qiong,Chen Hui,Wu Wen,Qin Jing,&Heng Pheng Ann.(2012).impulse-based rendering methods for haptic simulation of bone-burring.IEEE TRANSACTIONS ON HAPTICS,5(4),344-355.
MLA Wang Qiong,et al."impulse-based rendering methods for haptic simulation of bone-burring".IEEE TRANSACTIONS ON HAPTICS 5.4(2012):344-355.
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