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dynamic opening-book in computer games
Li Liang; Huang Hong; Deng Litao
2011
Conference Name2011 Chinese Control and Decision Conference, CCDC 2011
SourceProceedings of the 2011 Chinese Control and Decision Conference, CCDC 2011
Pages3451-3454
Conference DateMay 23, 2011 - May 25, 2011
Conference PlaceMianyang, China
Indexed TypeEI
ISBN9781424487363
Department(1) Institute of Computing Technology Chinese Academy of Sciences Beijing China; (2) School of Automation School of Software Beijing Institute of Technology Beijing China
English AbstractOpening-book is an important collection of human knowledge which would play a crucial role in computer games. For the shortcomings of ordinary opening-book, this paper proposes Dynamic Opening-book. Compared with ordinary one, dynamic opening-book introduces the concept of move reliability, processes information feedback, and has self-optimizing and self-learning functions. In addition, we carry out experiments using connect 6 to test dynamic opening-book in this paper. The results demonstrate its superiority. © 2011 IEEE.; Opening-book is an important collection of human knowledge which would play a crucial role in computer games. For the shortcomings of ordinary opening-book, this paper proposes Dynamic Opening-book. Compared with ordinary one, dynamic opening-book introduces the concept of move reliability, processes information feedback, and has self-optimizing and self-learning functions. In addition, we carry out experiments using connect 6 to test dynamic opening-book in this paper. The results demonstrate its superiority. © 2011 IEEE.
KeywordComputer Software
SponsorshipIEEE Control Systems Society (CSS); IEEE Industrial Electronics Society (IES); Automatic Control Society of Chinese Association of Aeronautics; Simul. Methods Model. Soc. Chin. Assoc. Syst. Simul.; Intell. Control Manage. Soc., Chin. Assoc. Artif. Intell.
Language英语
Content Type会议论文
URIhttp://ir.iscas.ac.cn/handle/311060/16315
Collection中国科学院软件研究所
Recommended Citation
GB/T 7714
Li Liang,Huang Hong,Deng Litao. dynamic opening-book in computer games[C],2011:3451-3454.
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