ISCAS OpenIR
Real-time and robust hand tracking with a single depth camera
Ma, Ziyang (1); Wu, Enhua (1); Ma, Z.(maziyang08@gmail.com)
2013
发表期刊Visual Computer
ISSN1782789
卷号30期号:10页码:1-12
摘要In this paper, we introduce a novel, real-time and robust hand tracking system, capable of tracking the articulated hand motion in full degrees of freedom (DOF) using a single depth camera. Unlike most previous systems, our system is able to initialize and recover from tracking loss automatically. This is achieved through an efficient two-stage k-nearest neighbor database searching method proposed in the paper. It is effective for searching from a pre-rendered database of small hand depth images, designed to provide good initial guesses for model based tracking. We also propose a robust objective function, and improve the Particle Swarm Optimization algorithm with a resampling based strategy in model based tracking. It provides continuous solutions in full DOF hand motion space more efficiently than previous methods. Our system runs at 40 fps on a GeForce GTX 580 GPU and experimental results show that the system outperforms the state-of-the-art model based hand tracking systems in terms of both speed and accuracy. The work result is of significance to various applications in the field of human-computer-interaction and virtual reality. © 2013 Springer-Verlag Berlin Heidelberg.; In this paper, we introduce a novel, real-time and robust hand tracking system, capable of tracking the articulated hand motion in full degrees of freedom (DOF) using a single depth camera. Unlike most previous systems, our system is able to initialize and recover from tracking loss automatically. This is achieved through an efficient two-stage k-nearest neighbor database searching method proposed in the paper. It is effective for searching from a pre-rendered database of small hand depth images, designed to provide good initial guesses for model based tracking. We also propose a robust objective function, and improve the Particle Swarm Optimization algorithm with a resampling based strategy in model based tracking. It provides continuous solutions in full DOF hand motion space more efficiently than previous methods. Our system runs at 40 fps on a GeForce GTX 580 GPU and experimental results show that the system outperforms the state-of-the-art model based hand tracking systems in terms of both speed and accuracy. The work result is of significance to various applications in the field of human-computer-interaction and virtual reality. © 2013 Springer-Verlag Berlin Heidelberg.
收录类别SCI ; EI
关键词Hand Tracking Virtual Reality Motion Capture User Interface 3d Interaction
部门归属(1) State Key Laboratory of Computer Science, Institute of Software, Chinese Academic of Sciences, Beijing, China; (2) University of Chinese Academy of Sciences, Beijing, China; (3) University of Macau, Macau, China
语种英语
WOS记录号WOS:000342193800007
引用统计
内容类型期刊论文
URI标识http://ir.iscas.ac.cn/handle/311060/16814
专题中国科学院软件研究所
通讯作者Ma, Z.(maziyang08@gmail.com)
推荐引用方式
GB/T 7714
Ma, Ziyang ,Wu, Enhua ,Ma, Z.. Real-time and robust hand tracking with a single depth camera[J]. Visual Computer,2013,30(10):1-12.
APA Ma, Ziyang ,Wu, Enhua ,&Ma, Z..(2013).Real-time and robust hand tracking with a single depth camera.Visual Computer,30(10),1-12.
MLA Ma, Ziyang ,et al."Real-time and robust hand tracking with a single depth camera".Visual Computer 30.10(2013):1-12.
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