ISCAS OpenIR
A Tangible Programming Tool for Children to Cultivate Computational Thinking
Wang, Danli; Wang, Tingting; Liu, Zhen
2014
SourceSCIENTIFIC WORLD JOURNAL
ISSN1537-744X
English AbstractGame and creation are activities which have good potential for computational thinking skills. In this paper we present T-Maze, an economical tangible programming tool for children aged 5-9 to build computer programs in maze games by placing wooden blocks. Through the use of computer vision technology, T-Maze provides a live programming interface with real-time graphical and voice feedback. We conducted a user study with 7 children using T-Maze to play two levels of maze-escape games and create their own mazes. The results show that T-Maze is not only easy to use, but also has the potential to help children cultivate computational thinking like abstraction, problem decomposition, and creativity.; Game and creation are activities which have good potential for computational thinking skills. In this paper we present T-Maze, an economical tangible programming tool for children aged 5-9 to build computer programs in maze games by placing wooden blocks. Through the use of computer vision technology, T-Maze provides a live programming interface with real-time graphical and voice feedback. We conducted a user study with 7 children using T-Maze to play two levels of maze-escape games and create their own mazes. The results show that T-Maze is not only easy to use, but also has the potential to help children cultivate computational thinking like abstraction, problem decomposition, and creativity.
Indexed TypeSCI
Department[Wang, Danli; Wang, Tingting] Chinese Acad Sci, Inst Software, Beijing Key Lab Human Comp Interact, Beijing 100190, Peoples R China. [Liu, Zhen] Chongqing Med Exchange Co Ltd, Chongqing 404100, Peoples R China.
Language英语
WOS IDWOS:000332578000001
Citation statistics
Content Type期刊论文
URIhttp://ir.iscas.ac.cn/handle/311060/16880
Collection中国科学院软件研究所
Recommended Citation
GB/T 7714
Wang, Danli,Wang, Tingting,Liu, Zhen. A Tangible Programming Tool for Children to Cultivate Computational Thinking[J]. SCIENTIFIC WORLD JOURNAL,2014.
APA Wang, Danli,Wang, Tingting,&Liu, Zhen.(2014).A Tangible Programming Tool for Children to Cultivate Computational Thinking.SCIENTIFIC WORLD JOURNAL.
MLA Wang, Danli,et al."A Tangible Programming Tool for Children to Cultivate Computational Thinking".SCIENTIFIC WORLD JOURNAL (2014).
Files in This Item:
There are no files associated with this item.
Related Services
Recommend this item
Bookmark
Usage statistics
Export to Endnote
Google Scholar
Similar articles in Google Scholar
[Wang, Danli]'s Articles
[Wang, Tingting]'s Articles
[Liu, Zhen]'s Articles
Baidu academic
Similar articles in Baidu academic
[Wang, Danli]'s Articles
[Wang, Tingting]'s Articles
[Liu, Zhen]'s Articles
Bing Scholar
Similar articles in Bing Scholar
[Wang, Danli]'s Articles
[Wang, Tingting]'s Articles
[Liu, Zhen]'s Articles
Terms of Use
No data!
Social Bookmark/Share
All comments (0)
No comment.
 

Items in the repository are protected by copyright, with all rights reserved, unless otherwise indicated.