ISCAS OpenIR
Interactive Depth-of-Field Rendering with Secondary Rays
Xie, Guo-Fu; Sun, Xin; Wang, Wen-Cheng
2013
SourceJOURNAL OF COMPUTER SCIENCE AND TECHNOLOGY
ISSN1000-9000
Volume28Issue:3Pages:490-498
English AbstractThis paper presents an efficient method to trace secondary rays in depth-of-field (DOF) rendering, which significantly enhances realism. Till now, the effects by secondary rays have been little addressed in real-time/interactive DOF rendering, because secondary rays have less coherence than primary rays, making them very difficult to handle. We propose novel measures to cluster secondary rays, and take a virtual viewpoint to construct a layered image-based representation for the objects that would be intersected by a cluster of secondary rays respectively. Therefore, we can exploit coherence of secondary rays in the clusters to speed up tracing secondary rays in DOF rendering. Results show that we can interactively achieve DOF rendering effects with reflections or refractions on a commodity graphics card.; This paper presents an efficient method to trace secondary rays in depth-of-field (DOF) rendering, which significantly enhances realism. Till now, the effects by secondary rays have been little addressed in real-time/interactive DOF rendering, because secondary rays have less coherence than primary rays, making them very difficult to handle. We propose novel measures to cluster secondary rays, and take a virtual viewpoint to construct a layered image-based representation for the objects that would be intersected by a cluster of secondary rays respectively. Therefore, we can exploit coherence of secondary rays in the clusters to speed up tracing secondary rays in DOF rendering. Results show that we can interactively achieve DOF rendering effects with reflections or refractions on a commodity graphics card.
Indexed TypeSCI
KeywordInteractive Rendering Depth-of-field Effect Reflection Refraction Clustering
Department[Xie, Guo-Fu; Wang, Wen-Cheng] Chinese Acad Sci, Inst Software, State Key Lab Comp Sci, Beijing 100190, Peoples R China. [Xie, Guo-Fu] Univ Chinese Acad Sci, Beijing 100049, Peoples R China. [Sun, Xin] Microsoft Res Asia, Beijing 100080, Peoples R China.
Language英语
WOS IDWOS:000318509400011
Citation statistics
Content Type期刊论文
URIhttp://ir.iscas.ac.cn/handle/311060/16934
Collection中国科学院软件研究所
Recommended Citation
GB/T 7714
Xie, Guo-Fu,Sun, Xin,Wang, Wen-Cheng. Interactive Depth-of-Field Rendering with Secondary Rays[J]. JOURNAL OF COMPUTER SCIENCE AND TECHNOLOGY,2013,28(3):490-498.
APA Xie, Guo-Fu,Sun, Xin,&Wang, Wen-Cheng.(2013).Interactive Depth-of-Field Rendering with Secondary Rays.JOURNAL OF COMPUTER SCIENCE AND TECHNOLOGY,28(3),490-498.
MLA Xie, Guo-Fu,et al."Interactive Depth-of-Field Rendering with Secondary Rays".JOURNAL OF COMPUTER SCIENCE AND TECHNOLOGY 28.3(2013):490-498.
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