ISCAS OpenIR
Adaptive Rendering Using a Best Matching Patch
Liu, Y; Zheng, CW
2016
发表期刊IEICE TRANSACTIONS ON INFORMATION AND SYSTEMS
ISSN1745-1361
卷号E99D期号:7页码:1910-1919
摘要A novel rendering algorithm with a best-matching patch is proposed to address the noise artifacts associated with Monte Carlo renderings. First, in the sampling stage, the representative patch is selected through a modified patch shift procedure, which gathers homogeneous pixels together to stay clear of the edges. Second, each pixel is filtered over a discrete set of filters, where the range kernel is computed using the selected patches. The difference between the selected patch and the filtered value is used as the pixel error, and the single filter that returns the smallest estimated error is chosen. In the reconstruction stage, pixel colors are combined with features of depth, normal and texture to form a cross bilateral filter, which highly preserves scene details while effectively removing noise. Finally, a heuristic metric is calculated to allocate additional samples in difficult regions. Compared with state-of-the art methods, the proposed algorithm performs better both in visual image quality and numerical error.; A novel rendering algorithm with a best-matching patch is proposed to address the noise artifacts associated with Monte Carlo renderings. First, in the sampling stage, the representative patch is selected through a modified patch shift procedure, which gathers homogeneous pixels together to stay clear of the edges. Second, each pixel is filtered over a discrete set of filters, where the range kernel is computed using the selected patches. The difference between the selected patch and the filtered value is used as the pixel error, and the single filter that returns the smallest estimated error is chosen. In the reconstruction stage, pixel colors are combined with features of depth, normal and texture to form a cross bilateral filter, which highly preserves scene details while effectively removing noise. Finally, a heuristic metric is calculated to allocate additional samples in difficult regions. Compared with state-of-the art methods, the proposed algorithm performs better both in visual image quality and numerical error.
收录类别SCI
关键词Adaptive Sampling And Reconstruction Rendering Patch Shift Cross Bilateral Filter
部门归属Chinese Acad Sci, Inst Software, Natl Key Lab Integrated Informat Syst Technol, Beijing 100864, Peoples R China.
语种英语
WOS记录号WOS:000381562700018
引用统计
内容类型期刊论文
URI标识http://ir.iscas.ac.cn/handle/311060/17322
专题中国科学院软件研究所
推荐引用方式
GB/T 7714
Liu, Y,Zheng, CW. Adaptive Rendering Using a Best Matching Patch[J]. IEICE TRANSACTIONS ON INFORMATION AND SYSTEMS,2016,E99D(7):1910-1919.
APA Liu, Y,&Zheng, CW.(2016).Adaptive Rendering Using a Best Matching Patch.IEICE TRANSACTIONS ON INFORMATION AND SYSTEMS,E99D(7),1910-1919.
MLA Liu, Y,et al."Adaptive Rendering Using a Best Matching Patch".IEICE TRANSACTIONS ON INFORMATION AND SYSTEMS E99D.7(2016):1910-1919.
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